@munclesonkey I just found out yesterday you came back to rs3 ..I got into RuneScape through your channel about 7 years ago then you took your break but to see you come back I’ve never looked forward to any videos so much ! Thank you for being you my guy and keep up the great work ! I made an iron a while ago and watching your new videos (I’m caught up btw lol) gave me motivation to continue on mine.
think the thing that iffs me slightly is that on a technicality, new-age compost is *slower*, since having 8 bins would've enabled you to process 120 compost every 60/90 minutes, whereas a flat rate of 3 per 5 minutes means you're only producing 54 compost every 90 minutes. on the flipside all compost shares the same production times, so for something like ultracompost it might be OK. though it kind of brings in some kind of minmax situation with how often you are doing farm runs, since one ability can reduce the herb growth time from 80 minutes to 60 minutes. greenfingers aura is 20 minute duration with an hour cool down.
there's also the slowness of depositing compostable materials as well. could be amazing if it was 15 items per click. before the update, i was imagining that people could just summon a fruit bat while idly managing their compost and tossing in all the lemons/limes at once while leprechaun-noting the good items. i'm assuming it composts 3 regular, super and ultracompost at a time? or does it start from ultra, to super then normal?
heck, there's also bankspace issues with the 2 teleport seeds (one tradable and inifinite) and the 2 anima stones which i feel could've just been stored on an item, or for the mystical seed's case, an enchantment for master farmer. (or a Green spell, like War's retreat?).
Thought this was neat at first, but killing herb drops killed the update for me. I don't enjoy Farming as a skill and now I'm basically forced to do it if I want to get herbs on an Ironman instead of being able to do content I actually enjoy like bossing.
14 Comments
Thanks I needed motivation to actually go and farm
I know you’ve been back for a while but I’m really happy you’re back bro
never knew i needed a cloud based compost bin server.
great recap of the update! id love to see more of these!
Awesome work! Great content 😍😍🤩
@munclesonkey I just found out yesterday you came back to rs3 ..I got into RuneScape through your channel about 7 years ago then you took your break but to see you come back I’ve never looked forward to any videos so much ! Thank you for being you my guy and keep up the great work ! I made an iron a while ago and watching your new videos (I’m caught up btw lol) gave me motivation to continue on mine.
I've been looking at coming back to RS3 for a while now and I think this is just what I needed to motivate me!
Doesn't the continuous pickpocketing kind of invalidate the Archeology Perk?
think the thing that iffs me slightly is that on a technicality, new-age compost is *slower*, since having 8 bins would've enabled you to process 120 compost every 60/90 minutes, whereas a flat rate of 3 per 5 minutes means you're only producing 54 compost every 90 minutes. on the flipside all compost shares the same production times, so for something like ultracompost it might be OK. though it kind of brings in some kind of minmax situation with how often you are doing farm runs, since one ability can reduce the herb growth time from 80 minutes to 60 minutes. greenfingers aura is 20 minute duration with an hour cool down.
there's also the slowness of depositing compostable materials as well. could be amazing if it was 15 items per click. before the update, i was imagining that people could just summon a fruit bat while idly managing their compost and tossing in all the lemons/limes at once while leprechaun-noting the good items. i'm assuming it composts 3 regular, super and ultracompost at a time? or does it start from ultra, to super then normal?
heck, there's also bankspace issues with the 2 teleport seeds (one tradable and inifinite) and the 2 anima stones which i feel could've just been stored on an item, or for the mystical seed's case, an enchantment for master farmer. (or a Green spell, like War's retreat?).
Thought this was neat at first, but killing herb drops killed the update for me. I don't enjoy Farming as a skill and now I'm basically forced to do it if I want to get herbs on an Ironman instead of being able to do content I actually enjoy like bossing.
I think it’s always 50 points for the recommended herb
easily one of the best garden of khad guide
What a nice surprise this upload was, love the videos!
Still have no idea if this farming is worth it for mains