🌿🌿🌿Hi meats and welcome to my full gardener class guide if you enjoy the content maybe check out some more of my content linked in description hope you enjoy🌿🌿🌿



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Hello again, Meters, and welcome to my comprehensive guide on the new gardener class introduced in the latest once human update. In this video, I will be detailing the essential knowledge required to cultivate double buff flowers and crops, including strategies to increase their success rate. Furthermore, we will explore the functionalities of the biomechanic plants. Hope you enjoy. So, to start things off, let’s take a look at the greenhouse core, which is the new tool that allowed you to light and water from all one device. So once you’ve placed down the greenhouse core and attached the wire to it, it will give you the option to set the lighting and the water levels that you need. Note that you can only have one of these built at a time. Also cannot attach pipes, so you’ll have to fit it manually, and it only takes boiled water, which in my opinion is very frustrating. Next on our list is the soil solution. This item can be crafted at the supplies workbench and is stated to modify the current fertility in the current area. To craft it, you’ll need two fertilizer, five spoiled food, and three purified water, which honestly isn’t too bad together. As you can see in the top left, my region fertility is getting better as time goes on after applying the solution. Next on the list is the plant grafting catalyst, which directly increases the success rate of the graft you’re attempting. It’s important to note that different graphs yield different results. As you can see, when I use the plant grafting catalyst on my bellflower aloe, it provides a 4% increase per unit. However, when using it on my saffron aloe, it only gives me a 1% increase per unit. Next is the biomechanical craft catalyst. Like its counterpart, it can be crafted at your workbench. It also shows similar results to the plant crafting catalyst. As you can see with my watcher biomechanical plant, it only gives a 2% increase. But when I use it on my digger and sculpture biomechanical plants, it only provides a 1% increase. Now, let’s take a look at the highest version of the plant graft. To craft these, you’ll need one refined detox, five fertilizer, and five purified water. So, what does it do? When applying it to my bell flour aloe, it gives me an 8% increase. Surprisingly, it yields the same results when applying it to my sage aloe graft. Next up is the high biomechanical catalyst. To craft this, you’ll need one refined detox, five star dust source, and five purified water. Now, when applying it to my digger biomechanical plant, it gives me a 2% increase, which isn’t that much. However, when applying it to my watcher biomechanical plant, it provides me a nice 4% increase. Now, let’s take a look at the portable planter box and what it does. It has two main functions. I’ll explain the first now and the second a little later. For its first function, you can feed the planter box fully grown flowers and crops. This will convert the crop that you’ve chosen into seeds. As you can see, I put in two bell flowers and I’ve got seven seeds back, which leads me to believe that you can get between 3 to five seeds per crop. This is similar to using seeding fertilizer, but much more efficient. Now, let’s look at the environment detector. Once you have the detector in hand, you’ll notice at the top left of your screen that you can see the region’s fertility, the area’s temperature, and the contamination levels within your current location. This can also help with scouting out new base locations to gain maximum benefits with your crops. Now, let’s take a look at how to graft plants and what we need to do. First off, you’ll need a planter. Any type will work, but I personally like the new ones. Next, plant the seed of your choice. Now, here’s where it might get a bit confusing. In order to graft a flower to your seed, you’ll need to have a fully grown flower of that specific type. This mature flower is essential to completing the graft. Now, let’s take a look at how to graft a biomechanical plant. For this, you will also need to plant a seed of your choice. Then, when you hit the grafting key, for me, this is the H key. You’ll be given the option to use one of the biomechanical parts as shown on screen. Now, let’s take a look at where you can get the biomechanical parts. From my experience, these parts drop from the specific elite enemies. The drill biomechanical part drops from the last drill face elite. The watcher biomechanical part drops from the enemy with the spotlight for a head. And for the sculpture, you’ll get this biomechanical part directly from the sculch enemy itself. So, now let’s take a look at the different types of biomechanical plants I’ve planted and what they do. To start things off, let’s examine the drill. After claiming my drill plant and placing it in my portable planter pot, the location I’m in now use tint. Over time, this biomechanical plant will automatically mine tint for me. And after a while, I can simply claim the tin it has gathered. Also, through testing, I found that if you log off or change characters, the portable planter pot despawns and you will lose your progress on the mine. So, unfortunately, only one of my biomechanical plants successfully grow and it happened to be another drill plant. While I wasn’t able to get any others to grow on this particular crop, likely due to poor area location, I have noticed that other players successfully grind the ones I attempted. From what I’ve seen, the agent head by a mechanical plant will fire the same projectile as the enemy you defeat to get his part. This seems to hold true for the others as well, like the watcher freezing enemies in its light and so on. So, that brings us to the end of this guide. I hope you’ve enjoyed the content, and I want to say a huge thank you to all my subscribers, and especially to all the new subscribers who have recently joined. Your continued support means a lot. To anyone who hasn’t yet subscribed and liked the content, maybe consider subscribing so you don’t miss out on any more Once Human Guides. Until next time, green thumbs, stay safe.

26 Comments

  1. Ah thanks, was using the environment detector and saw no change… didn't notice ui on top left

    Also thanks for info on how to get biomechanical part

  2. Hi, can you tell me how to put a biomechanical culture in a pot? All I have on it is the action to put it in a backpack and delete it. When placed in a backpack, the pot is not placed because there is no culture in it. I searched for the button in the settings, but I couldn 't find it .Thank you in advance

  3. very helpful video thank you! 🙂
    Just one question though, i can't seem to figure out how to put biomechanical parts into the portable planter, i can't place the pot anywhere (not territory or dreamzone) and i also don't get the option to add the raw parts or the processed plants to it. any tips on that? ty!

  4. am not getting the grafting options. how do i get the options and i cant even use my portable planter box

  5. Bruh….the class is shite ain't it?! I picked it and now i have to wait 4-5 days to delete my character if i want to change the class on this server…BS! Ty for showingcaseing the class, helped lot…

  6. How do you get your bio mech % chance so high?
    Mine is %24 and when I add the catalyst it only goes up 1 or 2 more

  7. How to place Portable Planter Box? I have different kind of Biomechanical parts in my backpack. But when I try to place box (using F key). I get error message: "No biomechanicals in the Portable Planter Box. Unable to place.".
    When I click G key to Seed Breading – I see message "No fruits available".

  8. If we cannot bring the plant to new scenario then it's waste, beastmaster can bring there pets just fine, geafting rng is already low and feels as same as catching animals in wild , who wants to waste time regrafting in new scenario, people would just use normal plantations with alts then using this class, by the time there graft works they be already in phase 3 where they might have everything they need to mass produce crops

  9. Good tutorial but I still got no idea how to put a plant in the portable planter. I can't place it or combine the items. I got my biomechanical successfully grafted and harvested in my inventory but nothing i can do with it

  10. Why would you boil water and manually put it in this thing. Just use it for the light as its light source penetrates walls. Put another normal pump beside it. Or even better build a 3×3 half wall base 6 levels high. Put 41 plots on the foundation, then a layer of ceilings, another 41 on the second layer, again and again, 4 layers thick for a total of 164 planters. Again a layer of ceilings, on this one in the middle put a normal sprinkler, a water refinery, two tier 2 solar panels, or whatever you like for 40 power, and hang a water booster pump high on the wall. Go outside and put a single pump on the ground pumping dirty water up to your booster pump which goes to the water filter, which goes to the sprinkler. Now raise up one more normal wall, or two half walls to clear all this, and again a layer of ceilings. In the top center put this Greenhouse core, and set the light level you like. Ignore the water on it. The sprinkler is now setup to auto water all 4 layers as the water falls down through the solid ceilings. Now setup two deviant chambers with shrooms, and one with a bee if you like. This is the best farm possible and thanks to this light source that can pass through all these layers of ceiling.

  11. 1. The Core only use 15W power, and the light can go through floor, this is cool. But manual watering? Well…
    2. Previously we asked for the growshroom to be able to limit the working area, now they add things that make the growshroom even more… well, useless, because we have to control everything manually 🙂

  12. I mistakenly destroyed my Greenhouse Core, what i need to do to get it back? Im desperately need it 😭

  13. Let's not forget all our hard work resets at the end of each scenario
    And you'll only be able to access about 2% of all that hard work and time for the new scenario.

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