Full Patch Notes Here: https://grounded2.obsidian.net/news/grounded-2/grounded-2-patch-013

A new update just dropped for Grounded 2. Patch 0.1.3 brings some new quality of life fixes and continued improvements to crashes and game stability. First up, the duplication glitches have been patched. I know this one’s probably going to upset quite a few people. Following on that, snail shells will now despawn after 24 in-game hours. No longer will there be a snail shell graveyard littering the map. Obsidian have also added additional game repair options in the menu, including a creature reset option that will now move all creatures back to their intended locations and a reset buggy option that will now return your buggy back to its nest no matter where in the park it is. Stability in this version is now 30% better than it was in the previous version, and several crashing issues have been addressed. It won’t be perfect yet, but these are positive steps in the right direction. Resources will also no longer respawn into player structures after this update. You will have to recut down or destroy anything that’s currently in your structures, but they won’t come back after this patch. And finally, mutations will no longer reset to two out of four after save and reload of the game. For a full list of the patch notes, check the link in the description. And for more grounded content updates, click that follow button.

41 Comments

  1. They need to add more content too. I’m just about over this game. Game developers shouldn’t be releasing games incomplete

  2. Yet, I been have bug where I failed the mixer and the ton orc bug, like not just wevils, like form the wave like triple the spawns,scorpions, spiderlings, orb weaver, red soldier ants even 3 fucking mantis. Oh yes please fix the dup glitch since that the biggest issue not the a bug that stop form fixing the mixer and storing the orc raids now what great devs

  3. The game was perfect and then we got 2 and went backwards 1000% how is that fucking possible. We lost over half the bugs and half the quality of life stuff.. the game is a year early for early access fucking gay

  4. Everyone who knows about the new duplication glitch, take advantage of it as much as you can before it gets patched as well. I need a crap ton of clay for my building idea. At least 30,000 clay, by my estimation. With how long it takes to get just a few hundred clay, I prefer to dupe it 😅

  5. does anyone know why I have reset my pc and right click on the game on steam and open it in its actual file location for it to even work? Been happening since launch and no patch has fixed it

  6. Had a snail spawn inside my base, killed it not knowing the shell would stay, then every time I spawned I had to crawl and jump my way out of my base. Now it’s gone and I kinda miss it LOL

  7. Eh, dupe glitches are pointless in games that aren't server based. The reason is because me and my bro have a trainer for our multiplyer save that allows us to add in however many items we want. Made upgrading gear easy. You can also use God mode to kill tough enemies. But that's not really necessary in grounded. The funny thing is he was able to add infinite double jumps, allowing us to stay airborne across the whole map.

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