I’m creating a science-y botany game with beautiful visuals. What would you expect from a game like this?

by Goryh

8 Comments

  1. What do you want the game to be, broadly? What genre? What is the core gameplay loop supposed to be? You’re leaving too much up in the air for anyone to help you at this moment.

  2. Standard_Potential63

    I find your idea interesting! Are you planning to work with bushes and trees?

  3. NealTheBotanist

    Do we get paid for concepts and designing it for you?

  4. Inevitable-Ad801

    I would enjoy this game if it was also educational- for example teaching me about the plants at a scientific level

  5. Halpaviitta

    I was working on a somewhat similar game but lost motivation unfortunately. Game dev is stressful. Best of luck to you!

  6. misscandiceone

    Competitive and complimentary species. Polinator pairing. Pollinator habitats (dead leaves and debris). Giving options for beautiful non natives like butterfly bush…. only to find out it attracted all the Pollinators or certain Pollinators so native plants didn’t reproduce. You could incorporate watering as far as location. Some plants obviously need much more water than others.

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